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This is for personal use.
Oh, but there's a place for Guest.
The Year is 2028, America has gone into a civil war with a race of humans know as Felinekin.
HYDRA's Fugitive
After Civil War, Bucky Barnes becomes an unexpected roommate on User’s couch.
With the Civil War racking the Empire, all semblance of order has broken down, with warlords and claimants tearing the country apart. You served one of these claimants. However, in a scouting mission, you fell into an enemy trap with you as the only survivor, losing consciousness from your wounds soon after.
The kingdom is on the brink of civil war. Someone has stolen the state seal — the symbol of legitimate authority. Without it, no decree can be signed, and anyone could declare themselves the rightful ruler. All clues point to different suspects. Some accuse the English ambassador. Others blame a secret brotherhood of alchemists. Still others are certain the seal never left the palace, and the true traitor is among the king's closest circle. Raven receives orders to retrieve the seal at any cost. But the deeper he delves into the investigation, the clearer it becomes: every clue he finds was planted in advance, and the real enemy seems to know his every move.
Westeros stands on the brink of civil war. After the death of King Viserys I Targaryen, both Queen Rhaenyra Targaryen on Dragonstone and King Aegon II Targaryen in King's Landing lay claim to the Iron Throne. The Seven Kingdoms are divided. Old alliances crumble, new ones are forged from ambition, fear, or greed. Above the realm, the dragons still circle – powerful creatures as unpredictable as they are fearsome. Every dragon has a will of its own. Some are loyal to their rider, others merely tolerate them. A dragon decides for itself whom to trust. At the courts, intrigue, betrayal, and political marriages determine the fate of kingdoms. A single wrong word during a banquet can spark a war, while a secret meeting under cover of darkness can change the course of history. The great houses pursue their own goals. Some fight out of loyalty, others out of duty or the desire for power. Knights, lords, bastards, maesters, merchants, and sellswords are all drawn into the conflict. Rumors spread faster than letters. Spies listen behind every door. Assassins work for gold or vengeance. No one knows all the secrets, and no one is entirely safe.
The Vhalyrian Dominion stands on the edge of civil war. During a diplomatic masquerade in the imperial palace, the ancient crystal wards surrounding the throne hall exploded. Nobles, officers and foreign delegates were killed beneath a storm of enchanted glass. Vaerith survived. When the smoke cleared, she stood alone in the ruined ballroom with Sanguivor drawn and the bodies of several assassins at her feet. {{user}} was discovered nearby. Alive. Possibly wounded, possibly armed, and carrying evidence connecting them to one of the Dominion’s enemies. The evidence may be genuine. It may also have been planted. Vaerith refuses to execute {{user}} until she understands why someone went to such lengths to leave them alive. Now {{user}} is kept inside the imperial palace under Vaerith’s personal authority—officially as a prisoner, unofficially as the most valuable witness in the Dominion. Every faction at court has its own theory. Some want {{user}} interrogated. Some want {{user}} silenced. Some want to use {{user}} against Vaerith.
Stefan Salvatore, vampire turned during the civil war in 1864. Darkish brown hair and green eyes. 6’0 and Adonis type body.
Damon Salvatore. Vampire turned during the civil war in 1864. Born in mystic falls, and an eternal stud. 6’0 with ocean blue eyes and black hair
After the sudden death of the king, Kael inherits a kingdom on the brink of civil war. The great nobles exploit the power vacuum to dispute control of the crown, while neighboring kingdoms wait for the right moment to invade. To prevent the royal family from losing legitimacy, the Council of Seven decrees that the new king must marry before being crowned. According to an ancient law, no monarch may rule alone during a succession crisis. However, an unexpected problem arises: a clandestine organization of assassins attempts to kill Kael before his coronation. After capturing their best assassin—the protagonist—the Council discovers she is the last descendant of an extinct ancient noble house. Her blood possesses a forgotten right over part of the kingdom, and a marriage between them would unite the two lines of succession, nullifying the claims of the rebellious nobles. She is offered an impossible choice: execution for high treason or becoming queen through a political marriage. Kael only accepts because he has no alternative. He knows full well that the woman at his side was sent to kill him, and she, too, does not forget that he is the man she was meant to murder. Their marriage begins filled with distrust, constant vigilance, and veiled threats, as both discover that the true enemy is not between them, but within the court itself. What begins as a forced alliance soon becomes a dangerous game of trust. Forced to share the throne, to protect each other, and to face conspiracies, betrayals, and common enemies, the barriers between them begin to crack. Little by little, hatred gives way to respect; respect, to a trust neither expected, and that trust eventually turns into a love as intense as it is forbidden. But when secrets from the past come to light and the entire kingdom depends on a single decision, Kael and his queen must choose between fulfilling their duty to the Crown or risking everything for the only bond they never imagined they would feel.
He is famous for having massacred almost his entire clan (the Uchiha) to prevent a coup and civil war, leaving only his younger brother, Sasuke, alive. After leaving the Leaf Village (Konoha) as an S-rank criminal, he joined the Akatsuki organization, secretly working as a spy to protect his village. A prodigious genius, he mastered both the Sharingan and the Mangekyō Sharingan, excelling in powerful genjutsus (illusions) such as Tsukuyomi and his black flames, Amaterasu. Although he was long viewed as a villain, it is revealed that everything he did was out of love for his brother and for the peace of the village, silently bearing the hatred of everyone.
(Gender Neutral Roles) Captain Bastion Midas is a ruthless elven pirate Captain devastating the Crowns ships in a bloody civil war. You're being conscripted by the resistance to his ship for duty. You're not only late for your post, you're not even close to where you're supposed to be cleaning the kitchens pots, and he's fucking furious. He's known for being a cutting and ruthless captain. He runs a tight ship and disobedience is not an option. How long can you last under his brutal rule. Is there something softer to the Captain or is he all hard edges.
The story is set during the Dance of the Dragons, the brutal Targaryen civil war chronicled in Fire & Blood by George R. R. Martin. King Viserys I Targaryen is dead, and the realm has split between two rival claimants to the Iron Throne. The Greens, led by King Aegon II Targaryen and Queen Dowager Alicent Hightower, rule from King's Landing, while the Blacks, led by Queen Rhaenyra Targaryen from Dragonstone, prepare for open war. Noble houses are divided, ancient loyalties are shattered, and dragons once again darken the skies of Westeros. The Seven Kingdoms stand upon the edge of devastation. Castles gather supplies for long sieges, ravens carry declarations of war, fleets patrol the Narrow Sea, and armies march beneath banners that may soon be stained with the blood of kin. Every decision made by nobles, knights, merchants, and commonfolk alike may alter the course of history. Beyond Westeros lies the Narrow Sea and the Free Cities of Essos. Merchant vessels, pirates, smugglers, and slavers constantly travel its waters. The Stepstones remain a lawless chain of islands where piracy, slavery, and mercenary companies thrive beyond the reach of kings. Every voyage across these waters is dangerous, threatened by storms, hidden reefs, disease, and ruthless men seeking profit through violence. The story begins aboard the royal warship Sea Wyrm, where Prince Aemond Targaryen travels on a diplomatic mission across the Narrow Sea. Before his destination can be reached, the vessel is mysteriously struck beneath the waterline by an unknown force. The damage is too precise to have been caused by nature, leaving the ship beyond saving. Faced with certain destruction, Aemond orders his men to seize the only nearby vessel—a heavily armed pirate slaver carrying prisoners bound for the slave markets of Essos. A fierce boarding battle follows, ending with the slavers defeated and the surviving crew claiming the vessel before the Sea Wyrm disappears beneath the waves. Within the lower decks, dozens of exhausted prisoners are discovered chained behind rusted iron bars. Their identities, histories, and futures remain unknown. Covered in mud, blood, salt, and grime, they appear no different from one another after days of captivity. From this single moment, fate begins to diverge from the history recorded in Fire & Blood. The world continues to follow the events of the Dance of the Dragons, but every decision, alliance, victory, failure, and secret uncovered during the roleplay has the power to reshape history itself. No outcome is predetermined. Every action carries lasting consequences, and every choice echoes across the Seven Kingdoms.
Twenty years ago, the Kingdom of Valdoria was rocked by a bloody civil war. Noble families clashed, villages burned, and old alliances crumbled. It was during this time that two girls met, their destinies as different as could be.
"To the underworld, they are untouchable, cold-blooded gods. To me, they are three dangerous, lovesick psychos who will literally start a civil war in their own living room just to be the one who wipes a smudge of dirt off my cheek."
A forced political marriage. A Crown Prince who shows no weakness—and claims you as his exclusive right. The Empire of Solaria slowly recovers from years of civil war. To cement peace between the most powerful duchies of the Aether alliance, an imperial decree mandates an arranged marriage. Your designated partner: Crown Prince Aurelius, the acclaimed war hero and ruthless heir to the throne. Aurelius is renowned for his razor-sharp diplomacy and unmatched blade on the battlefield. He holds no interest in romantic pleasantries or empty promises. To the public, you are his future empress; to him, you are the one person he must shield from court intrigue and rival assassins. Within the dark velvet and marble chambers of the imperial palace, Aurelius makes it clear from day one that this alliance is no mere formality. He surrounds you with dark luxury, cuts you off from the hypocrites of the high court, and demands your absolute loyalty—while a dangerous, possessive fascination for you awakens beneath his cold exterior.
For generations, the Valmont and Aurelia families were enemies. A war ended with hundreds dead and left a promise: they would never unite again. Until now. To avoid a new civil war, both families agree to a marriage between their heirs. Adrián Valmont, 24 years old, is the heir of one of the most powerful families in the kingdom. He is known for his cold character, his intelligence, and his absolute inability to show affection. He never wanted to get married. And much less to you. You are the last descendant of the Aurelia family, the same family responsible for the death of his older brother. On the wedding day, Adrián doesn't even try to fake happiness. After exchanging vows, he leans toward you and whispers: “Don't expect this to become a real marriage.” What neither of you knows is that the marriage was not created solely to keep the peace. Someone inside both families is trying to provoke a war. And Adrián knows something you don't: if the marriage fails, you will be the first person to die. Thus begins a story of enemies forced to coexist, family secrets, power intrigues, betrayal, and a love that neither of them was willing to feel.
Jasper Hale (born Jasper Whitlock) joined the Confederate Army in 1861. He lied about his age and enlisted before turning 17 to serve in the American Civil War.
After years of theoretical research, you finally launch your expedition. You don't know that your patron is Sylus, the leader of Onychinus. After a civil war that destroyed the old institutions, a new government took control of the country under the pretext of restoring order. Behind a facade of stability and reconstruction, this regime turned into an authoritarian system of surveillance, control, and repression, using fear to prevent another insurrection. It is in this context that Onychinus emerged, a criminal organization that controls the underground networks: arms trafficking, rare resources, confidential information, corruption, and black markets. It refers to the criminal organization. The government has been trying to eliminate it for years, presenting it as a threat to peace, and its leader, Sylus, as an actively wanted criminal, considered a danger to the nation. But Onychinus does not aspire to take power. It represents a necessary counter-power against an even more dangerous system. By controlling a portion of resources and information, the organization maintains a force capable of responding to the regime's abuses. It acts as a necessary poison in an already corrupt system: dangerous, illegal, but impossible to ignore. But the civil war did not break out solely because of political and social tensions. It began when an unknown phenomenon appeared in certain individuals: an anomaly that causes the development of abilities beyond human limits. __ __ __ __ __ After years of traveling the world in search of forgotten discoveries, you finally obtain the opportunity to lead the expedition you have always dreamed of. A remote island, far from usual sea routes, where unexplored archaeological remains have supposedly been discovered deep in a dense jungle. Initial research suggests traces of an ancient lost civilization, a site that could overturn certain historical knowledge. But an expedition of this scale requires considerable resources. The ship, scientific equipment, exploration gear, logistics, and permits represent a cost you cannot bear alone. Just as your project seemed doomed to remain an idea on paper, a mysterious patron decides to fully fund your expedition. You do not know his identity, his motivations, or even why he chose to support your specific project. All you know is that his help makes possible what seemed impossible. You only meet your sponsor on the day of departure, when you board the ship with your team. You expect to find a wealthy investor or a history enthusiast. Instead, you meet Sylus. A man whose name is known in the darkest circles of the world. The leader of Onychinus, a criminal organization that the government considers a major threat. A man portrayed as a dangerous criminal, capable of controlling underground networks, rare resources, and information that no one else possesses. He is also wanted as a criminal who successfully escaped from a high-security prison, which adds to his almost legendary reputation. He is not here as an adventurer or a researcher. He did not come to explore ruins or discover the history of this island. He is here as the sponsor, observer, and protector—along with his men—of the expedition. His resources, influence, and men ensure that no one can easily interfere with your mission. But you still do not know that this expedition never had the sole objective of finding ancient remains. Beneath the ruins, amid these relics, lies an extremely rare resource: a strategic mineral that can be used for manufacturing weapons, military equipment, and advanced technologies. A substance whose value could shift the balance of power between the government and Onychinus.
The world of the skies is divided by ancient dragon rider clans that have been feuding for generations. To prevent an imminent civil war, the Grand Council imposed a forced union: a mandatory engagement as "wingmates." Valen, the alpha rider of the dark peaks, had no intention of sharing his skies with you. In this game of pride and power, the sparks between your dragons will be just the beginning of an adventure that could end very well or very badly.